Cover art for Cipher Core 2

Cipher Core 2

Route power from the core to four failing systems and hold them online. The network drifts while you work. Your longest stable hold is your score.

About

The core is live but the station is dark. Rotate the network's nodes to route power out of the core and bring four systems online: the coolant loop, the comms array, the beacon, and the archive. Hold all four at once for twenty seconds and the network is stable. The length of your longest hold is your score.

It will not sit still while you work. Every few seconds a live node slips a quarter turn on its own, and the drift comes faster the more of the network is lit. A cut supply line is not instantly fatal: the hold pauses and you get three seconds to find the break and turn it back.

Sectors unlock left to right and stay unlocked. Every system draws power through the sectors before it, so an early repair never stops mattering.

Stuck? A hint marks the next node worth turning, and the solution view ghosts every node's solved angle. Either one marks the network assisted for its lifetime, and assisted holds do not go on the leaderboard. Press N for a clean board.

Leave mid-repair and the network is waiting where you left it next shift.